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author Eric Hameleers <alien@slackware.com>2010-11-30 21:22:45 +0000
committer Eric Hameleers <alien@slackware.com>2010-11-30 21:22:45 +0000
commit7508ad5119a0d3209ee5ff88d07df6e169eaa9aa (patch)
treed14a9d12e3a7dd4c7443168539df77205a6429bd /nvidia-cg-toolkit/build/slack-desc
parentbab7b25b660a25fdcbeaa6d43edc410e94105bcb (diff)
downloadasb-7508ad5119a0d3209ee5ff88d07df6e169eaa9aa.tar.gz
asb-7508ad5119a0d3209ee5ff88d07df6e169eaa9aa.tar.xz
Initial revision
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+nvidia-cg-toolkit: nvidia-cg-toolkit (GPU Shader Authoring Language)
+nvidia-cg-toolkit:
+nvidia-cg-toolkit: Cg is a high-level programming language designed to compile
+nvidia-cg-toolkit: to the instruction sets of the programmable portions of GPUs.
+nvidia-cg-toolkit: Cg allows you to incorporate stunning, interactive effects
+nvidia-cg-toolkit: within your 3D applications, cross-platform.
+nvidia-cg-toolkit:
+nvidia-cg-toolkit:
+nvidia-cg-toolkit:
+nvidia-cg-toolkit: Home: http://developer.nvidia.com/object/cg_toolkit.html
+nvidia-cg-toolkit: