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author | 2020-04-14 01:52:13 -0400 | |
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committer | 2020-04-19 10:52:24 +0700 | |
commit | 974bceb7acae65baac22d0872d20a451aabbf90a (patch) | |
tree | 889a2c000efd9620c69c477e8044f567cec58989 /games/doomretro/README | |
parent | 2e438af4f87dda8adf1a7beb8bdf5b629a2bb743 (diff) | |
download | slackbuilds-974bceb7acae65baac22d0872d20a451aabbf90a.tar.gz slackbuilds-974bceb7acae65baac22d0872d20a451aabbf90a.tar.xz |
games/doomretro: Updated for version 3.5.4, new maintainer.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/doomretro/README')
-rw-r--r-- | games/doomretro/README | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/games/doomretro/README b/games/doomretro/README index 96e48436ab..1a4d81b0ee 100644 --- a/games/doomretro/README +++ b/games/doomretro/README @@ -5,6 +5,11 @@ other DOOM source ports, as well as many orignal ideas. DOOM Retro is deliberately minimalist by design, and does a few things differently when compared with other source ports. +The game looks in /usr/share/games/doom (and a few other places) for +game date. To play Shareware Doom, install doom_shareware_data. To play +Doom 2 or the full version of Doom, copy doom2.wad or doom.wad from the +game CD or install directory to /usr/share/games/doom. + For MIDI playback, first build and install FluidSynth, then build and install SDL2_mixer (so that it has FluidSynth support), and then build and install DOOM Retro. Then, before starting DOOM Retro, set the SDL_SOUNDFONTS environment |