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author B. Watson <yalhcru@gmail.com>2020-04-14 01:52:13 -0400
committer Willy Sudiarto Raharjo <willysr@slackbuilds.org>2020-04-19 10:52:24 +0700
commit974bceb7acae65baac22d0872d20a451aabbf90a (patch)
tree889a2c000efd9620c69c477e8044f567cec58989 /games/doomretro/README
parent2e438af4f87dda8adf1a7beb8bdf5b629a2bb743 (diff)
downloadslackbuilds-974bceb7acae65baac22d0872d20a451aabbf90a.tar.gz
slackbuilds-974bceb7acae65baac22d0872d20a451aabbf90a.tar.xz
games/doomretro: Updated for version 3.5.4, new maintainer.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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@@ -5,6 +5,11 @@ other DOOM source ports, as well as many orignal ideas. DOOM Retro is
deliberately minimalist by design, and does a few things differently when
compared with other source ports.
+The game looks in /usr/share/games/doom (and a few other places) for
+game date. To play Shareware Doom, install doom_shareware_data. To play
+Doom 2 or the full version of Doom, copy doom2.wad or doom.wad from the
+game CD or install directory to /usr/share/games/doom.
+
For MIDI playback, first build and install FluidSynth, then build and install
SDL2_mixer (so that it has FluidSynth support), and then build and install DOOM
Retro. Then, before starting DOOM Retro, set the SDL_SOUNDFONTS environment