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graphene: graphene (a thin layer of types for graphic libraries)
graphene:
graphene: A thin layer of types needed to write a canvas library dealing with
graphene: points, rectangles, affine matrices, 2D transformations, 4x4 matrices,
graphene: projections, transformations, vectors, and quaternions. It does not
graphene: deal with windowing system surfaces, drawing, scene graphs, or input,
graphene: keeping things small and essential.
graphene:
graphene: Homepage: https://ebassi.github.io/graphene/
graphene:
graphene:
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