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-rw-r--r--source/y/bsd-games/patches/bsd-games.factor.no.ubig.diff22
1 files changed, 22 insertions, 0 deletions
diff --git a/source/y/bsd-games/patches/bsd-games.factor.no.ubig.diff b/source/y/bsd-games/patches/bsd-games.factor.no.ubig.diff
new file mode 100644
index 000000000..21fbcf1bc
--- /dev/null
+++ b/source/y/bsd-games/patches/bsd-games.factor.no.ubig.diff
@@ -0,0 +1,22 @@
+--- ./factor/factor.c.orig 2004-02-08 07:20:03.000000000 -0600
++++ ./factor/factor.c 2019-02-17 15:38:29.289767009 -0600
+@@ -96,8 +96,8 @@
+ * We are able to sieve 2^32-1 because this byte table yields all primes
+ * up to 65537 and 65537^2 > 2^32-1.
+ */
+-extern const ubig prime[];
+-extern const ubig *pr_limit; /* largest prime in the prime array */
++extern const uint64_t prime[];
++extern const uint64_t *const pr_limit; /* largest prime in the prime array */
+
+ #define PRIME_CHECKS 5
+
+@@ -202,7 +202,7 @@
+ void
+ pr_fact(BIGNUM *val)
+ {
+- const ubig *fact; /* The factor found. */
++ const uint64_t *fact; /* The factor found. */
+
+ /* Firewall - catch 0 and 1. */
+ if (BN_is_zero(val)) /* Historical practice; 0 just exits. */