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author Patrick J Volkerding <volkerdi@slackware.com>2019-11-03 23:36:43 +0000
committer Eric Hameleers <alien@slackware.com>2019-11-04 08:59:49 +0100
commit2baf905cc413d6741e42e6f790f7611577ec3ccf (patch)
tree0ba70902f40e3192288a4593094ab10c72edf282 /source/x/libglvnd
parente53c25616b1bce10c5c5e44bbea4a7324b8ad3c2 (diff)
downloadcurrent-2baf905cc413d6741e42e6f790f7611577ec3ccf.tar.gz
current-2baf905cc413d6741e42e6f790f7611577ec3ccf.tar.xz
Sun Nov 3 23:36:43 UTC 201920191103233643
ap/vim-8.1.2250-x86_64-1.txz: Upgraded. l/fuse3-3.8.0-x86_64-1.txz: Upgraded. l/orc-0.4.31-x86_64-1.txz: Upgraded. t/fig2dev-3.2.7b-x86_64-1.txz: Upgraded. x/libglvnd-1.2.0-x86_64-5.txz: Rebuilt. Applied update-gl-h-to-match-mesa.patch from Arch to fix missing typedef needed to compile VLC. Thanks to alienBOB. xap/vim-gvim-8.1.2250-x86_64-1.txz: Upgraded. xap/xine-ui-0.99.11-x86_64-1.txz: Upgraded.
Diffstat (limited to 'source/x/libglvnd')
-rwxr-xr-xsource/x/libglvnd/libglvnd.SlackBuild3
-rw-r--r--source/x/libglvnd/patches/update-gl-h-to-match-mesa.patch245
2 files changed, 247 insertions, 1 deletions
diff --git a/source/x/libglvnd/libglvnd.SlackBuild b/source/x/libglvnd/libglvnd.SlackBuild
index d58a38cf8..5386bd9de 100755
--- a/source/x/libglvnd/libglvnd.SlackBuild
+++ b/source/x/libglvnd/libglvnd.SlackBuild
@@ -27,7 +27,7 @@ cd $(dirname $0) ; CWD=$(pwd)
PKGNAM=libglvnd
VERSION=${VERSION:-$(echo libglvnd-*.tar.?z | rev | cut -f 3- -d . | cut -f 1 -d- | rev)}
-BUILD=${BUILD:-4}
+BUILD=${BUILD:-5}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
@@ -81,6 +81,7 @@ find -L . \
zcat $CWD/patches/6f52473dac08c44b081b792874b4ce73122096da.patch.gz | patch -p1 --verbose || exit 1
zcat $CWD/patches/51233cc52cbcbe25f8461830913c06f5b5bc9508.patch.gz | patch -p1 --verbose || exit 1
zcat $CWD/patches/193.patch.gz | patch -p1 --verbose || exit 1
+zcat $CWD/patches/update-gl-h-to-match-mesa.patch.gz | patch -p1 --verbose || exit 1
if [ ! -r configure ]; then
NOCONFIGURE=1 ./autogen.sh
diff --git a/source/x/libglvnd/patches/update-gl-h-to-match-mesa.patch b/source/x/libglvnd/patches/update-gl-h-to-match-mesa.patch
new file mode 100644
index 000000000..9e1f26a62
--- /dev/null
+++ b/source/x/libglvnd/patches/update-gl-h-to-match-mesa.patch
@@ -0,0 +1,245 @@
+From 5dfdc5a6dc60a3bdc63cd4510dabacba388da13a Mon Sep 17 00:00:00 2001
+From: Kyle Brenneman <kbrenneman@nvidia.com>
+Date: Tue, 22 Oct 2019 16:46:09 -0600
+Subject: [PATCH] Update GL/gl.h to match Mesa.
+
+Updated GL/gl.h to match the copy from Mesa at commit
+a0829cf23b307ca44ab8c4505974fb7c8d71a35a.
+---
+ include/GL/gl.h | 147 ++++++------------------------------------------
+ 1 file changed, 17 insertions(+), 130 deletions(-)
+
+diff --git a/include/GL/gl.h b/include/GL/gl.h
+index 3f8cb62..2518dfb 100644
+--- a/include/GL/gl.h
++++ b/include/GL/gl.h
+@@ -27,40 +27,24 @@
+ #ifndef __gl_h_
+ #define __gl_h_
+
+-#if defined(USE_MGL_NAMESPACE)
+-#include "gl_mangle.h"
+-#endif
+-
+-
+ /**********************************************************************
+- * Begin system-specific stuff. Do not do any of this when building
+- * for SciTech SNAP, as this is all done before this header file is
+- * included.
++ * Begin system-specific stuff.
+ */
+-#if !defined(__SCITECH_SNAP__)
+-
+-#if defined(__BEOS__)
+-#include <stdlib.h> /* to get some BeOS-isms */
+-#endif
+-
+-#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
+-#define OPENSTEP
+-#endif
+
+ #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
+ #define __WIN32__
+ #endif
+
+-#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
++#if defined(__WIN32__) && !defined(__CYGWIN__)
+ # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
+ # define GLAPI __declspec(dllexport)
+ # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
+ # define GLAPI __declspec(dllimport)
+ # else /* for use with static link lib build of Win32 edition only */
+ # define GLAPI extern
+-# endif /* _STATIC_MESA support */
++# endif
+ # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
+-# define GLAPIENTRY
++# define GLAPIENTRY
+ # else
+ # define GLAPIENTRY __stdcall
+ # endif
+@@ -72,10 +56,6 @@
+ # define GLAPIENTRY
+ #endif /* WIN32 && !CYGWIN */
+
+-#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
+-# define PRAGMA_EXPORT_SUPPORTED 1
+-#endif
+-
+ /*
+ * WINDOWS: Include windows.h here to define APIENTRY.
+ * It is also useful when applications include this file by
+@@ -91,10 +71,6 @@
+ #include <windows.h>
+ #endif
+
+-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+-#pragma import on
+-#endif
+-
+ #ifndef GLAPI
+ #define GLAPI extern
+ #endif
+@@ -116,15 +92,6 @@
+ #define GLAPIENTRYP GLAPIENTRY *
+ #endif
+
+-#ifdef CENTERLINE_CLPP
+-#define signed
+-#endif
+-
+-#if defined(PRAGMA_EXPORT_SUPPORTED)
+-#pragma export on
+-#endif
+-
+-#endif /* !__SCITECH_SNAP__ */
+ /*
+ * End system-specific stuff.
+ **********************************************************************/
+@@ -718,7 +685,7 @@ typedef double GLclampd; /* double precision float in [0,1] */
+ #define GL_LIST_BIT 0x00020000
+ #define GL_TEXTURE_BIT 0x00040000
+ #define GL_SCISSOR_BIT 0x00080000
+-#define GL_ALL_ATTRIB_BITS 0x000FFFFF
++#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
+
+
+ /* OpenGL 1.1 */
+@@ -1738,6 +1705,7 @@ GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
+
+
+
++
+ /*
+ * OpenGL 1.3
+ */
+@@ -2085,26 +2053,6 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh
+
+
+
+-#if GL_ARB_shader_objects
+-
+-#ifndef GL_MESA_shader_debug
+-#define GL_MESA_shader_debug 1
+-
+-#define GL_DEBUG_OBJECT_MESA 0x8759
+-#define GL_DEBUG_PRINT_MESA 0x875A
+-#define GL_DEBUG_ASSERT_MESA 0x875B
+-
+-GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
+-GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
+-GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
+- GLsizei *length, GLcharARB *debugLog);
+-GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
+-
+-#endif /* GL_MESA_shader_debug */
+-
+-#endif /* GL_ARB_shader_objects */
+-
+-
+ /*
+ * ???. GL_MESA_packed_depth_stencil
+ * XXX obsolete
+@@ -2121,60 +2069,6 @@ GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logTyp
+ #endif /* GL_MESA_packed_depth_stencil */
+
+
+-#ifndef GL_MESA_program_debug
+-#define GL_MESA_program_debug 1
+-
+-#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0
+-#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1
+-#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2
+-#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3
+-#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4
+-#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5
+-#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6
+-#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7
+-
+-typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
+-
+-GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
+-
+-GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
+-
+-#endif /* GL_MESA_program_debug */
+-
+-
+-#ifndef GL_MESA_texture_array
+-#define GL_MESA_texture_array 1
+-
+-/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
+- */
+-#ifndef GL_EXT_texture_array
+-
+-#ifdef GL_GLEXT_PROTOTYPES
+-GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
+- GLenum attachment, GLuint texture, GLint level, GLint layer);
+-#endif /* GL_GLEXT_PROTOTYPES */
+-
+-#if 0
+-/* (temporarily) disabled because of collision with typedef in glext.h
+- * that happens if apps include both gl.h and glext.h
+- */
+-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
+- GLenum attachment, GLuint texture, GLint level, GLint layer);
+-#endif
+-
+-#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
+-#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
+-#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
+-#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
+-#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
+-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+-#endif
+-
+-#endif
+-
+-
+ #ifndef GL_ATI_blend_equation_separate
+ #define GL_ATI_blend_equation_separate 1
+
+@@ -2186,27 +2080,20 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen
+ #endif /* GL_ATI_blend_equation_separate */
+
+
+-/**
+- ** NOTE!!!!! If you add new functions to this file, or update
+- ** glext.h be sure to regenerate the gl_mangle.h file. See comments
+- ** in that file for details.
+- **/
+-
+-
+-
+-/**********************************************************************
+- * Begin system-specific stuff
+- */
+-#if defined(PRAGMA_EXPORT_SUPPORTED)
+-#pragma export off
++/* GL_OES_EGL_image */
++#if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage)
++typedef void* GLeglImageOES;
+ #endif
+
+-#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
+-#pragma import off
++#ifndef GL_OES_EGL_image
++#define GL_OES_EGL_image 1
++#ifdef GL_GLEXT_PROTOTYPES
++GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
++GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
++#endif
++typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
++typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+ #endif
+-/*
+- * End system-specific stuff
+- **********************************************************************/
+
+
+ #ifdef __cplusplus
+--
+2.22.0
+