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-rw-r--r--games/sdlpop/sdlpop.6136
1 files changed, 73 insertions, 63 deletions
diff --git a/games/sdlpop/sdlpop.6 b/games/sdlpop/sdlpop.6
index ce8b70f097..95c66cf727 100644
--- a/games/sdlpop/sdlpop.6
+++ b/games/sdlpop/sdlpop.6
@@ -1,6 +1,6 @@
.\" Man page generated from reStructuredText.
.
-.TH SDLPOP 6 "2016-08-13" "1.16" "SlackBuilds.org"
+.TH SDLPOP 6 "2017-03-17" "1.17" "SlackBuilds.org"
.SH NAME
sdlpop \- open source port of Prince of Persia 1
.
@@ -38,7 +38,7 @@ level margin: \\n[rst2man-indent\\n[rst2man-indent-level]]
.
.SH SYNOPSIS
.sp
-sdlpop [megahit [\fIlevel\fP]] [draw] [full] [demo] [record] [replay | \fIfilename\fP\&.PIR]
+sdlpop [megahit [\fIlevel\fP]] [draw] [full] [demo] [record] [replay | \fIfilename.PIR\fP] [validate \fIfilename.PIR\fP] [mod \fImod_name\fP] [debug] [seed=number]
.SH DESCRIPTION
.sp
SDLPoP is an open\-source port of Prince of Persia 1, that runs natively under Windows and Linux. It is based on the DOS version of the game, and uses SDL 2. All data files needed to play the game are included.
@@ -47,20 +47,12 @@ This manual page just describes the command\-line options and keyboard controls.
Full documentation can be found in:
.INDENT 0.0
.INDENT 3.5
-/usr/doc/sdlpop\-1.16/Readme.txt
+/usr/doc/sdlpop\-1.17/Readme.txt
.UNINDENT
.UNINDENT
.SH OPTIONS
.sp
-\fBNote\fP: options are NOT preceded by \fB\-\fP\&.
-.\" notice the **-opt** *param* stuff? rst's option recognition
-.
-.\" can't handle non-GNU-style options like -option (it thinks the
-.
-.\" option is -o, and the ption is the parameter). So we have to help
-.
-.\" it out a little.
-.
+\fBNote\fP: options are NOT preceded by \fB\-\fP, except for \fI\-\-help\fP and \fI\-\-version\fP\&.
.sp
\fImegahit\fP Enable cheats.
.INDENT 0.0
@@ -82,6 +74,24 @@ Start the given level. Requires \fImegahit\fP\&.
Start replaying immediately (see the Replays section in Readme.txt).
Filenames not beginning with \fB/\fP are interpreted as relative paths
from the \fI~/.sdlpop\fP directory, not the current directory.
+.TP
+.B \fIvalidate\fP \fBreplays/filename.p1r\fP
+Print out information about a replay file and quit.
+.TP
+.B \fImod\fP \fBmod_name\fP
+Run with custom data files from \fB~/.sdlpop/mods/mod_name\fP\&.
+.TP
+.B \fIdebug\fP
+Enable debug cheats.
+.TP
+.B \fIseed=number\fP
+Set initial random seed, for testing.
+.TP
+.B \fI\-\-version\fP, \fI\-v\fP
+Display SDLPoP version and quit.
+.TP
+.B \fI\-\-help\fP, \fI\-h\fP, \fI\-?\fP
+Display help and quit.
.UNINDENT
.SH KEYBOARD
.SS Controlling the kid
@@ -135,109 +145,125 @@ up
.INDENT 0.0
.TP
.B \fIEsc\fP
-pause game
+Pause game.
.TP
.B \fIspace\fP
-show time left
+Show time left.
.TP
.B \fICtrl\-A\fP
-restart level
+Restart level.
.TP
.B \fICtrl\-G\fP
-save game (on levels 3..13)
+Save game (on levels 3..13).
.TP
.B \fICtrl\-J\fP
-joystick/gamepad mode (implemented by segrax)
+Joystick/gamepad mode (implemented by segrax).
.TP
.B \fICtrl\-K\fP
-keyboard mode
+Keyboard mode.
.TP
.B \fICtrl\-R\fP
-return to intro
+Return to intro.
.TP
.B \fICtrl\-S\fP
-sound on/off
+Sound on/off.
.TP
.B \fICtrl\-V\fP
-show version
+Show version.
.TP
.B \fICtrl\-Q\fP
-quit game
+Quit game.
.TP
.B \fICtrl\-L\fP
-load game (when in the intro)
+Load game (when in the intro).
.TP
.B \fIAlt\-Enter\fP
-toggle fullscreen
+Toggle fullscreen.
.TP
.B \fIF6\fP
-quicksave
+Quicksave.
.TP
.B \fIF9\fP
-quickload
+Quickload.
.UNINDENT
.SS Viewing or recording replays
.INDENT 0.0
.TP
.B \fICtrl+Tab (in game)\fP
-start or stop recording
+start or stop recording.
.TP
.B \fITab (on title screen)\fP
-view/cycle through the saved replays in the SDLPoP directory
+View/cycle through the saved replays in the \fB~/.sdlpop/replays\fP directory.
+.TP
+.B \fIF (while viewing a replay)\fP
+Skip forward to the next room.
+.TP
+.B \fIShift\-F (while viewing a replay)\fP
+Skip forward to the next level.
.UNINDENT
.SS Cheats
.INDENT 0.0
.TP
.B \fIShift\-L\fP
-go to next level
+Go to next level.
.TP
.B \fIc\fP
-show numbers of current and adjacent rooms
+Show numbers of current and adjacent rooms.
.TP
.B \fIShift\-C\fP
-show numbers of diagonally adjacent rooms
+Show numbers of diagonally adjacent rooms.
.TP
.B \fI\-\fP
-less remaining time
+Less remaining time.
.TP
.B \fI+\fP
-more remaining time
+More remaining time.
.TP
.B \fIr\fP
-resurrect kid
+Resurrect kid.
.TP
.B \fIk\fP
-kill guard
+Kill guard.
.TP
.B \fIShift\-I\fP
-flip screen upside\-down
+Flip screen upside\-down.
.TP
.B \fIShift\-W\fP
-slow falling
+Slow falling.
.TP
.B \fIh\fP
-look at room to the left
+Look at room to the left.
.TP
.B \fIj\fP
-look at room to the right
+Look at room to the right.
.TP
.B \fIu\fP
-look at room above
+Look at room above.
.TP
.B \fIn\fP
-look at room below
+Look at room below.
.TP
.B \fIShift\-B\fP
-toggle hiding of non\-animated objects
+Toggle hiding of non\-animated objects.
.TP
.B \fIShift\-S\fP
-Restore lost hit\-point. (Like a small red potion.)
+Restore lost hit\-point (like a small red potion).
.TP
.B \fIShift\-T\fP
-Give more hit\-points. (Like a big red potion.)
+Give more hit\-points (like a big red potion).
+.UNINDENT
+.SS Debug cheats
+.INDENT 0.0
+.TP
+.B \fI[\fP
+Shift kid 1 pixel to the left.
+.TP
+.B \fI]\fP
+Shift kid 1 pixel to the right.
+.TP
+.B \fIt\fP
+Toggle timer.
.UNINDENT
-.\" other sections we might want, uncomment as needed.
-.
.SH FILES
.INDENT 0.0
.TP
@@ -254,25 +280,9 @@ Config file for sdlpop. Copied (not symlinked) from the data directory,
so it can be edited as desired. See the comments in \fBSDLPoP.ini\fP itself
for a description.
.UNINDENT
-.\" ENVIRONMENT
-.
-.\" ===========
-.
-.\" EXIT STATUS
-.
-.\" ===========
-.
-.\" BUGS
-.
-.\" ====
-.
-.\" EXAMPLES
-.
-.\" ========
-.
.SH COPYRIGHT
.sp
-See the file /usr/doc/sdlpop\-1.16/gpl\-3.0.txt for license information.
+See the file /usr/doc/sdlpop\-1.17/gpl\-3.0.txt for license information.
.SH AUTHORS
.sp
sdlpop was written by David from forum.princed.org, with contributions