diff options
Diffstat (limited to '')
-rw-r--r-- | games/darkplaces/README | 18 | ||||
-rw-r--r-- | games/darkplaces/README.SLACKWARE | 8 |
2 files changed, 26 insertions, 0 deletions
diff --git a/games/darkplaces/README b/games/darkplaces/README new file mode 100644 index 0000000000..6b019fecbd --- /dev/null +++ b/games/darkplaces/README @@ -0,0 +1,18 @@ +darkplaces (crossplatform Quake modification) + +DarkPlaces is a gameplay modification and a source port engine based on the +computer game Quake. It adds enhanced network code, with asynchronous delta +compression, a built in server browser, real-time lighting, and bump mapping. +It makes use of the OpenGL Shading Language and supports Ogg Vorbis. + +By default the binaries will not be built from source, we will instead use +the supplied binaries. if you wish to build your own binaries from source +them pass SOURCE=yes to the build. + +Also the darkplaces game modifications are disabled by default to maintain +that "classic" look of the original quake. To enable the modifications, +pass DPMOD=YES to the build. + +*NOTE* DarkPlaces is only a game engine modification; you still need the +original quake *.pak game files to play quake. See README.SLACKWARE for +more information on this. diff --git a/games/darkplaces/README.SLACKWARE b/games/darkplaces/README.SLACKWARE new file mode 100644 index 0000000000..f0a53ac1e5 --- /dev/null +++ b/games/darkplaces/README.SLACKWARE @@ -0,0 +1,8 @@ +To extract .pak files from Quake, see Section (2.1 Getting Started) of: + http://tldp.org/HOWTO/html_single/Quake-HOWTO/#ss2.1 + +Once the pak files are extracted, copy them to /usr/share/games/darkplaces/id1 + +If you don't own the game, you can use the "darkplaces_shareware_data" package +available at SlackBuilds.org. + |