summaryrefslogtreecommitdiffstats
path: root/games/maelstrom/maelstrom.SlackBuild
diff options
context:
space:
mode:
author B. Watson <yalhcru@gmail.com>2010-05-12 23:29:26 +0200
committer David Somero <xgizzmo@slackbuilds.org>2010-05-12 23:29:26 +0200
commit1a3537baa7360d5394d9dc1feced739581c40447 (patch)
tree87ecf8bb438ec87ea06da7980f0a78dde8489d95 /games/maelstrom/maelstrom.SlackBuild
parentfc32ee20694957df640a5960a4a7fd58efca770b (diff)
downloadslackbuilds-1a3537baa7360d5394d9dc1feced739581c40447.tar.gz
slackbuilds-1a3537baa7360d5394d9dc1feced739581c40447.tar.xz
games/maelstrom: Added to 12.2 repository
Diffstat (limited to 'games/maelstrom/maelstrom.SlackBuild')
-rw-r--r--games/maelstrom/maelstrom.SlackBuild93
1 files changed, 93 insertions, 0 deletions
diff --git a/games/maelstrom/maelstrom.SlackBuild b/games/maelstrom/maelstrom.SlackBuild
new file mode 100644
index 0000000000..188176ce8f
--- /dev/null
+++ b/games/maelstrom/maelstrom.SlackBuild
@@ -0,0 +1,93 @@
+#!/bin/sh
+
+# Slackware build script for maelstrom
+
+# Written by B. Watson (yalhcru@gmail.com)
+
+# Note to 64-bit users: Maelstrom-netd and the -server option to Maelstrom
+# do not work correctly. I haven't investigated why. You can still play
+# networked games in non-server mode (see man page). Users of actual
+# Slackware are not affected by this.
+
+PRGNAM=maelstrom
+SRCNAM=Maelstrom
+VERSION=${VERSION:-3.0.6}
+ARCH=${ARCH:-i486}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $SRCNAM-$VERSION
+tar xvf $CWD/$SRCNAM-$VERSION.tar.gz
+cd $SRCNAM-$VERSION
+chown -R root:root .
+chmod -R a-s,u+w,go+r-w .
+
+# Fix 64-bit compile issue (not needed on 32-bit, but does no harm)
+patch -p1 < $CWD/compile_fix.diff
+
+# Install game data in /usr/share/games/Maelstrom, not /usr/games/Maelstrom
+# (also make `make install' support DESTDIR properly!)
+patch -p1 < $CWD/install_dirs.diff
+
+CFLAGS="$SLKCFLAGS" \
+CXXFLAGS="$SLKCFLAGS" \
+./configure \
+ --prefix=/usr \
+ --bindir=/usr/games
+
+make
+make install DESTDIR=$PKG
+strip $PKG/usr/games/*
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+make install_gamedocs target=$PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+# Why does `make install' install this?
+rm -f $PKG/usr/doc/$PRGNAM-$VERSION/Docs/Makefile
+
+install -m0755 -o root -g root $CWD/maelstrom_addon_package.pl $PKG/usr/games
+
+# CLI users would probably prefer to type 'maelstrom', not 'Maelstrom'
+( cd $PKG/usr/games && ln -s $SRCNAM $PRGNAM )
+
+mkdir -p $PKG/usr/share/pixmaps
+( cd $PKG/usr/share/pixmaps
+ ln -s ../games/$SRCNAM/icon.xpm $PRGNAM.xpm
+)
+
+mkdir -p $PKG/usr/share/applications
+cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications
+
+mkdir -p $PKG/usr/man/man6
+gzip -9c $CWD/$SRCNAM.6 > $PKG/usr/man/man6/$SRCNAM.6.gz
+
+( cd $PKG/usr/man/man6
+ ln -s $SRCNAM.6.gz $PRGNAM.6.gz
+ ln -s $SRCNAM.6.gz $SRCNAM-netd.6.gz
+)
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz