diff -Naur wolf4sdl-2.0+20210408_f31f41a/id_in.c wolf4sdl-2.0+20210408_f31f41a.patched/id_in.c
--- wolf4sdl-2.0+20210408_f31f41a/id_in.c 2023-01-17 21:39:16.000000000 -0500
+++ wolf4sdl-2.0+20210408_f31f41a.patched/id_in.c 2023-01-18 03:22:12.892051206 -0500
@@ -393,6 +393,12 @@
return Joystick != NULL;
}
+boolean autorun = false;
+boolean autostrafe = false;
+/* This doesn't work yet.
+boolean mw_dn = false, mw_up = false;
+*/
+
static void processEvent(SDL_Event *event)
{
switch (event->type)
@@ -417,6 +423,34 @@
LastScan = event->key.keysym.sym;
SDL_Keymod mod = SDL_GetModState();
+
+ if ((mod & KMOD_LSHIFT) && (mod & KMOD_RSHIFT))
+ {
+ autorun = !autorun;
+
+ if (autorun)
+ Message ("Always Run: On");
+ else
+ Message ("Always Run: Off");
+
+ IN_ClearKeysDown ();
+ IN_Ack ();
+ }
+ if (((mod & KMOD_LALT) && (mod & KMOD_RALT)) ||
+ ((mod & KMOD_LALT) && (mod & KMOD_MODE)) ||
+ ((mod & KMOD_LALT) && (mod & KMOD_RSHIFT)))
+ {
+ autostrafe = !autostrafe;
+
+ if (autostrafe)
+ Message ("Always Strafe: On");
+ else
+ Message ("Always Strafe: Off");
+
+ IN_ClearKeysDown ();
+ IN_Ack ();
+ }
+
if(Keyboard(sc_Alt))
{
if(LastScan==SDLK_F4)
@@ -426,6 +460,7 @@
if(LastScan == SDLK_KP_ENTER) LastScan = SDLK_RETURN;
else if(LastScan == SDLK_RSHIFT) LastScan = SDLK_LSHIFT;
else if(LastScan == SDLK_RALT) LastScan = SDLK_LALT;
+ else if(LastScan == SDLK_MODE) LastScan = SDLK_LALT; /* AltGr */
else if(LastScan == SDLK_RCTRL) LastScan = SDLK_LCTRL;
else
{
@@ -470,6 +505,7 @@
if(key == SDLK_KP_ENTER) key = SDLK_RETURN;
else if(key == SDLK_RSHIFT) key = SDLK_LSHIFT;
else if(key == SDLK_RALT) key = SDLK_LALT;
+ else if(key == SDLK_MODE) key = SDLK_LALT; /* AltGr */
else if(key == SDLK_RCTRL) key = SDLK_LCTRL;
else
{
@@ -497,6 +533,18 @@
GP2X_ButtonUp(event->jbutton.button);
break;
#endif
+
+ /*
+ case SDL_MOUSEWHEEL:
+ {
+ mw_dn = mw_up = false;
+ if (event->wheel.y < 0)
+ mw_dn = true;
+ else if(event->wheel.y > 0)
+ mw_up = true;
+ break;
+ }
+ */
}
}
diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_def.h wolf4sdl-2.0+20210408_f31f41a.patched/wl_def.h
--- wolf4sdl-2.0+20210408_f31f41a/wl_def.h 2023-01-17 21:39:16.000000000 -0500
+++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_def.h 2023-01-18 03:22:12.893051223 -0500
@@ -949,6 +949,8 @@
extern int param_mission;
extern boolean param_goodtimes;
extern boolean param_ignorenumchunks;
+extern boolean param_novert;
+extern boolean param_crosshair;
void NewGame (int difficulty, int episode);
diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_draw.c wolf4sdl-2.0+20210408_f31f41a.patched/wl_draw.c
--- wolf4sdl-2.0+20210408_f31f41a/wl_draw.c 2023-01-17 21:39:16.000000000 -0500
+++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_draw.c 2023-01-18 03:22:12.893051223 -0500
@@ -956,6 +956,17 @@
SimpleScaleShape(viewwidth/2,SPR_DEMO,viewheight+1);
}
+void DrawCrosshair (void)
+{
+ if (gamestate.victoryflag || gamestate.weapon < wp_pistol)
+ return;
+
+ const int c = (gamestate.health >= 50) ? 2 : (gamestate.health >= 25) ? 6 : 4;
+ const int h = (viewsize == 21 && ingame) ? screenHeight : screenHeight - scaleFactor * STATUSLINES;
+
+ VL_Hlin (screenWidth / 2 - scaleFactor, h / 2, 2 * scaleFactor + 1, c);
+ VL_Vlin (screenWidth / 2, h / 2 - scaleFactor, 2 * scaleFactor + 1, c);
+}
//==========================================================================
@@ -1666,6 +1677,8 @@
#endif
DrawPlayerWeapon (); // draw player's hands
+ if (param_crosshair)
+ DrawCrosshair ();
if(Keyboard(sc_Tab) && viewsize == 21 && gamestate.weapon != -1)
ShowActStatus();
diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_main.c wolf4sdl-2.0+20210408_f31f41a.patched/wl_main.c
--- wolf4sdl-2.0+20210408_f31f41a/wl_main.c 2023-01-17 21:39:16.000000000 -0500
+++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_main.c 2023-01-18 03:40:19.681065262 -0500
@@ -102,6 +102,10 @@
int param_mission = 0;
boolean param_goodtimes = false;
boolean param_ignorenumchunks = false;
+boolean param_novert = false;
+boolean param_crosshair = false;
+extern boolean autorun;
+extern boolean autostrafe;
/*
=============================================================================
@@ -1644,6 +1648,28 @@
fullscreen = false;
forcegrabmouse = true;
}
+ else IFARG("--novert")
+ {
+ param_novert = true;
+ }
+ else IFARG("--crosshair")
+ {
+ param_crosshair = true;
+ }
+ else IFARG("--strafe")
+ {
+ autostrafe = true;
+ }
+ else IFARG("--run")
+ {
+ autorun = true;
+ }
+ else IFARG("--modern")
+ {
+ autostrafe = true;
+ param_crosshair = true;
+ param_novert = true;
+ }
else IFARG("--res")
{
if(i + 2 >= argc)
@@ -1824,6 +1850,11 @@
" --hard Sets the difficulty to hard for tedlevel\n"
" --nowait Skips intro screens\n"
" --windowed[-mouse] Starts the game in a window [and grabs mouse]\n"
+ " --novert Suppresses vertical mouse movement\n"
+ " --crosshair Shows a crosshair\n"
+ " --run Always run\n"
+ " --strafe Always strafe\n"
+ " --modern Same as --novert --crosshair --strafe\n"
" --res <width> <height> Sets the screen resolution\n"
" (must be multiple of 320x200 or 320x240)\n"
" --resf <w> <h> Sets any screen resolution >= 320x200\n"
diff -Naur wolf4sdl-2.0+20210408_f31f41a/wl_play.c wolf4sdl-2.0+20210408_f31f41a.patched/wl_play.c
--- wolf4sdl-2.0+20210408_f31f41a/wl_play.c 2023-01-17 21:39:16.000000000 -0500
+++ wolf4sdl-2.0+20210408_f31f41a.patched/wl_play.c 2023-01-18 03:22:12.894051239 -0500
@@ -260,10 +260,19 @@
void PollKeyboardButtons (void)
{
int i;
+ extern boolean autorun;
for (i = 0; i < NUMBUTTONS; i++)
if (Keyboard(buttonscan[i]))
buttonstate[i] = true;
+
+ if (autorun)
+ {
+ if (Keyboard(buttonscan[bt_run]))
+ buttonstate[bt_run] = false;
+ else
+ buttonstate[bt_run] = true;
+ }
}
@@ -278,6 +287,9 @@
void PollMouseButtons (void)
{
int buttons = IN_MouseButtons ();
+ /*
+ extern boolean mw_dn, mw_up;
+ */
if (buttons & 1)
buttonstate[buttonmouse[0]] = true;
@@ -285,6 +297,14 @@
buttonstate[buttonmouse[1]] = true;
if (buttons & 4)
buttonstate[buttonmouse[2]] = true;
+
+ /* This doesn't work, sadly.
+ if (mw_dn)
+ buttonstate[bt_prevweapon] = true;
+ if (mw_up)
+ buttonstate[bt_nextweapon] = true;
+ mw_dn = mw_up = false;
+ */
}
@@ -320,15 +340,26 @@
void PollKeyboardMove (void)
{
int delta = buttonstate[bt_run] ? RUNMOVE * tics : BASEMOVE * tics;
+ extern boolean autostrafe;
if (Keyboard(dirscan[di_north]))
controly -= delta;
if (Keyboard(dirscan[di_south]))
controly += delta;
if (Keyboard(dirscan[di_west]))
- controlx -= delta;
+ {
+ if (autostrafe)
+ buttonstate[bt_strafeleft] = true;
+ else
+ controlx -= delta;
+ }
if (Keyboard(dirscan[di_east]))
- controlx += delta;
+ {
+ if (autostrafe)
+ buttonstate[bt_straferight] = true;
+ else
+ controlx += delta;
+ }
}
@@ -356,7 +387,8 @@
#endif
controlx += mousexmove * 10 / (13 - mouseadjustment);
- controly += mouseymove * 20 / (13 - mouseadjustment);
+ if (!param_novert)
+ controly += mouseymove * 20 / (13 - mouseadjustment);
}