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author Eric Hameleers <alien@slackware.com>2014-12-22 15:03:24 +0100
committer Eric Hameleers <alien@slackware.com>2014-12-22 15:03:24 +0100
commit270c1ba7053478dbd1c632eea18d6e54d51e4ecc (patch)
tree4e25b7466faf321a1a1fe7e90ce182afdd5ef9dd /kde/slack-desc/khangman
parent290362d91d840ad6feed5b59191a058f5e998d3c (diff)
downloadktown-270c1ba7053478dbd1c632eea18d6e54d51e4ecc.tar.gz
ktown-270c1ba7053478dbd1c632eea18d6e54d51e4ecc.tar.xz
KDE 4.7.4 for Slackware 13.37 (06dec2011)4.7.4
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|' on
+# the right side marks the last column you can put a character in. You must make
+# exactly 11 lines for the formatting to be correct. It's also customary to
+# leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
+khangman: khangman (classical hangman game)
+khangman:
+khangman: KHangman is the classical hangman game. The child should guess a word
+khangman: letter by letter. At each miss, the picture of a hangman appears.
+khangman: After 10 tries, if the word is not guessed, the game is over and
+khangman: the answer is displayed.
+khangman:
+khangman:
+khangman:
+khangman: For more information, visit: http://edu.kde.org/
+khangman: